Spondusk Studios
TOWERKILL

Every Floor Hides Something. Welcome to Apartment 4B.

Platforms
Latest Updates

LATEST NEWS

Mar 2026

TOWERKILL Development Update

Our debut title enters a critical new phase. Core gameplay mechanics are locked, and we're now focused on environmental storytelling and the apartment's final floor.

Development
Feb 2026

Spondusk Studios — Founded

We're officially here. An independent studio built on one obsession: crafting games that feel discovered, not sold.

Announcement
Feb 2026

Steam Page Live

TOWERKILL's Steam page is now live. Wishlist today and be the first to know when we open the door to Apartment 4B.

Release
Our Catalogue

THE GAMES

Upcoming
No. 01

UNTITLED PROJECT

A new experience in the Spondusk catalogue — built with the same obsession for craft and atmosphere.

Coming Soon
No. 02

UNTITLED PROJECT

Every game we make starts with the same question: what would stay with you after you stop playing?

Coming Soon
Platforms
Steam
Epic Games Coming Soon
PlayStation 5 Coming Soon
Xbox Series X|S Coming Soon
About the Studio

WE MAKE
GAMES PERSONAL.

Spondusk Studios is an independent game developer built on a single obsession: crafting experiences that stay with you long after you stop playing.

Born from a love of analog aesthetics and forgotten media, we craft games that feel discovered — worlds that pull you in and never fully let go.

Every game begins with one question: what would actually scare someone? We stay in that discomfort until the answer becomes something you can play.

“Great design isn’t about what you show. It’s about what you withhold — and when you finally let them see it.”

Spondusk Studios — Design Principle #1
2026Year
Founded
02Titles
Released
01In Active
Development
PCSteam
& Itch.io
01
RAW AESTHETICS
02
PSX TEXTURE
03
DETAIL FIRST
04
INTIMATE WORLDS
Our Manifesto

We don’t make games to fill a catalogue. We make games about the moments that stay with you.

Spondusk Studios — Independent Studio — Est. 2026
Design Philosophy

OUR AESTHETIC

Six principles that define how we make games.

01

ANALOG AUTHENTICITY

Texture, grain, and analog imperfection — not as nostalgia bait, but as a visual language that makes our worlds feel lived-in, documented, and real.

02

DEPTH OVER SPECTACLE

Flashy moments end the second they happen. Depth doesn’t. We build environments that reward exploration and attention to detail.

03

GROUNDED NARRATIVE

Our creative vision is rooted in real human experience. Every story emerges from something deeply personal and universally felt.

04

SILENCE AS DESIGN

We consider what we leave out more carefully than what we include. Restraint in design creates space for the player’s imagination.

05

ENVIRONMENTAL STORY

The best game never fully explains itself. What players imagine is always more compelling than anything we could show directly.

06

INTIMATE SCALE

An apartment. A rooftop. A hallway. Our games live in focused, intentional spaces — small worlds with endless depth.

The People

OUR TEAM

One person. Every line of code, every polygon, every frame of detail — built alone.

Solo Developer & Founder

ALPINE ERGUVEN

Spondusk Studios is a one-person operation. Alpine writes every line of code, builds every environment, designs every encounter, and composes every sound himself. Grew up obsessed with the craft behind his favorite games and the stories they told. Solo development isn’t a limitation — it’s the only way to keep the vision consistent.

Solo Dev Code 3D Art Narrative Audio Level Design
Join Us

CAREERS

We’re a small team that works with intention. Every new person changes what we can make.

At Spondusk Studios, we believe that the best games come from people who genuinely care about the craft of game development. We don’t crunch. We don’t chase trends.


We’re a fully remote studio. We value autonomy, clear communication, and a shared obsession with getting the details right.

01
REMOTE FIRST
02
NO CRUNCH
03
CRAFT OVER SPEED
04
SMALL & INTENTIONAL
05
CREATIVE AUTONOMY
06
DESIGN OBSESSED
Open Positions
ENVIRONMENT ARTIST
Full-Time3D ArtRemote
Not Active
NARRATIVE DESIGNER
Part-TimeWritingRemote
Not Active
SOUND DESIGNER
FreelanceAudioRemote
Not Active
GODOT DEVELOPER
Full-TimeGDScriptRemote
Not Active

Don’t see a role that fits? We’re always open to hearing from people who are genuinely passionate about game development.

support@spondusk.com
Get In Touch

LET’S
TALK.

Whether you’re a player, press, collaborator, or a developer who shares our particular obsession — we want to hear from you.

support@spondusk.com →

PRIVACY
POLICY

Last Updated: January 2026

1. Overview

Spondusk Studios (“we”, “us”, “our”) respects your privacy. This Privacy Policy explains how we collect, use, and protect your personal information when you visit our website (spondusk.com) and interact with our services.

2. Information We Collect

Contact Information: When you reach out via email, we collect your email address and any information you include in your message.

Job Applications: If you apply for a position, we collect your name, email, portfolio links, and any details you provide.

Usage Data: We may collect basic, anonymized analytics data such as page views and browser type.

3. How We Use Your Information

  • Respond to your inquiries and messages
  • Process job applications
  • Improve our website and services
  • Communicate updates about our games (only if you opt in)

4. Cookies

We do not use cookies, tracking pixels, or third-party analytics services.

5. Data Retention & Security

We retain your personal data only as long as necessary. Contact messages are kept for up to 12 months. Job applications are retained for up to 6 months after the position is filled.

6. Your Rights

You have the right to request access to, correction, or deletion of your personal data. Contact us at support@spondusk.com.

7. Contact

For privacy questions: support@spondusk.com


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PRESS

Everything you need to cover Spondusk Studios.

STUDIO NAME
Spondusk Studios
FOUNDED
2026
GENRE
Indie / Adventure
PLATFORM
PC (Steam)
TEAM SIZE
Independent
WEBSITE
spondusk.com

About

Spondusk Studios is an independent game development studio focused on crafting immersive, detail-obsessed gaming experiences.

Titles

TOWERKILL
In DevelopmentPCPSX

A narrative-driven game set in an abandoned apartment building. You are the last tenant. You do not know why.

Press Contact

support@spondusk.com


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